Abstract Course

  1. What is Abstract 00:40

    What is Abstract

    Take a look at what you will learn

  2. Abstract Overview 10:08

    Abstract Overview

    See how to get started with Abstract

  3. Teamwork in Abstract 05:59

    Teamwork in Abstract

    Upgrade workflow in your team using features of Abstract

  4. Using Sketch Libraries 11:18

    Using Sketch Libraries

    See how you can effectively manage assets with Sketch Libraries in Abstract

  5. Sketch & Abstract Workflow part 1 11:42

    Sketch & Abstract Workflow part 1

    See the first two parts of the process of managing design assets

  6. Sketch & Abstract Workflow part 2 07:04

    Sketch & Abstract Workflow part 2

    Check out the next part of the 1-2-3 setup for managing design files

  7. Sketch & Abstract Workflow part 3 08:09

    Sketch & Abstract Workflow part 3

    More tips on how to optimize your practical workflow using Sketch and Abstract

  8. See you soon 00:29

    See you soon

    Time for short summary

Abstract Course

Duration: 00:55:29 Last update: 2 weeks ago
  • Key Points
  • Author
  • Source Files
  • Who is this course for?

Having UI assets and style guides organized within a team has always been a challenge. We finally got used to Dropbox + GIT combination, but it never felt natural for design workspace. There was a terminal-learning-curve for new teammates and we could never really work on one file simultanously. Luckily, Abstract solves all of that hustle.

  • Abstract - Working techniques
  • Working with resources from Sketch
  • Versioning files and history
  • Managing conflicts
  • Working with the team

Greg Rog - “My work is all about design, coding and education. For over 10 years I’ve been a professional designer, design lead and UX consultant for companies such as Microsoft or Google. I work closely with Adobe as Community Professional. I also run a software house and a training facility, speak on design conferences and more. I’m curious, passionate and I love sharing knowledge.”

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Why don’t you subscribe and get full access throughout the site?

This course is aimed both at designers who struggle to create effective workflow and use the most convenient tools for keeping the design files organized and up-to-date. It does not really matter if you work alone and want to organize assets and files for your use, or you work in a large team where multiple designers can simultanously work on some assets - Abstract is here to help!

Abstract is GIT for designers

Abstract will let you keep only one design file as so-called Source of Truth for your project. This means puting an end to endless complicated naming conventions for your -final, final1, final-for-real files and keeping track of every change in Branches inside of Abstract and then merging them into the one and only Master.

Effective teamwork

If you work in a bigger design team Abstract will help you to resolve conflicts while working on the same file, but different branches. It means no one can override your work by mistake. This is an ultimate solution and Holy Grail for design teams. In addition you can always go back and revert any change you made as a so-called commit.

Abstract is GIT for designers
Teamwork and versioning with Abstract for Sketch

Feedback and design changes

With Abstract you also have an opportunity to give and receive feedback for each design iteration in the project. It means you can organize in such a way that each change becomes a separate commit that you can discuss across your team, and when resolved, you apply those changes to the master copy!

One way ticket to Abstract

If you start working with Abstract - there is no way out. And it doesn't mean you will not be able to switch back to your original design workflow. It means you will get used to it so much you never wish to come back to these complicated project files structures! Abstract is easy, straightforward and is not only meant for big design teams but also individuals who can use abstract for free to manage all the design files in Sketch.