Screens Essentials for UI Designers
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05:15
Screens Basics
Learn about some basic terms such as resolution and density
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06:28
Scaling on Devices
Check out scaling on different platforms
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15:08
Graphic Files Formats
Save files with confidence from Sketch, Illustrator and Photoshop
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07:40
Platform Specifics
Some iOS and Android considerations
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10:19
Things worth remembering
Other important terms and things worth remembering
Screens Essentials for UI Designers
- Key Points
- Author
- Source Files
- Who is this course for?
Learn some of the most important terms and factors for successful UI design. We'll start from the tiniest element you design for - pixel. Then we move on to different screens, resolutions, we'll explore retina, DPI and so much more. You will get to know optimal formats for UI design as well as workflows that will let you create highest quality assets!
- Working with bitmaps & vectors
- Assets for HiDPI and Retina screens
- DPI, resolution, aspect ratio
- Efficient workflow across the tools
- Optimal formats for your assets
Greg Rog - “My work is all about design, coding and education. For over 10 years I’ve been a professional designer, design lead and UX consultant for companies such as Microsoft or Google. I work closely with Adobe as Community Professional. I also run a software house and a training facility, speak on design conferences and more. I’m curious, passionate and I love sharing knowledge.”
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If you are a beginner, or just want to recap the most important factors for screen design - this workshop is just right. It will fit both those of you ready to dive into UI design but also more advanced users who want to keep track of the current specifications for different devices.